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UX Design/User research master thesis

Mentimeter, Spring, 2021

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The Brief

Through User research explore how to inspire the users of Mentimeter to explore the full potential of the software and to attract and activate the users of Mentimeter. 

Background

 The Software as a Service (SaaS) Mentimeter allows the user to create complete presentations in Mentimeter through offering both interactive elements and regular presenting features such as content slides. Still many users only use Mentimeter as a secondary software for the interactive part of a presentation, switching between their primary presenting tool and Mentimeter.

 

This might be since they are not aware of the possibilities in Mentimeter or do not feel motivated to or confident in exploring the tool. There have also been several indications that users and participants believe that Mentimeter is a tool only used for interactivity such as creating word clouds or polls. 

Deliverables & Final Design

The results of the thesis include:

  • Guidelines for how to design for Inspirational User experiences

  • Qualitative understanding of the users synthesized as inspirational personas

  • An understanding of the users' process of inspiration synthesized in an inspirational user journey

  • Final design proposal that embodies the guidelines.

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See more information in the master thesis report:
https://odr.chalmers.se/handle/20.500.12380/304385?mode=full

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Project overview, methods & tools 

Process

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During the work with the thesis we worked according to a Lean UX working process. The process consisted of time boxed sprints where declaring assumptions, creating MVPs, running experiments and collecting feedback and performing research are recurring components

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Methods & Tools

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  • 44 in depth interviews & user tests conducted with users all over the world via Zoom

  • Literature Review

  • Ideation Tools

  • Personas

  • User Journeys

  • High-Fi prototyping in Figma

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Research results: Inspiration & UX

 Representation of the interpretation of the synthesis of the results from the user research showing the users inspiration journey.

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 Representation of the interpretation of the interrelation between inspiration and design. Partly adapted from Böttger et al (2017)

© 2025 by Clara Nilsson

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